InfoCommands configuration editor
Set everything with sliders and toggles, then export your config.json. Your progress saves in this browser as you go. See the docs for what each setting does.
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General
Debug
Debug: set to true to write extra lines to ArkApi.log. Leave it false for normal play.
DefaultColor
DefaultColor: the color used for a command that does not set its own Color. See the color list near the bottom of this file. White is a safe pick.
GlobalCooldownSeconds
GlobalCooldownSeconds: a wait between uses that covers every command. 0 means no wait. A command can set its own Cooldown to override this.
Commands
Commands: this is a LIST. Add as many blocks as you want. Each block makes one chat command. Fields for each block: Command (needed) the word players type, like "/rules". Desc (optional) a short note shown in the /help menu next to the command. Color (optional) the text color for this command. Falls back to DefaultColor. Cooldown (optional) a wait in seconds between uses of this one command. 0 means no wait. Permission(optional) a Permissions node. If set, only players with the node can use it, and it only shows in /help for them. Leave it out for a command everyone can use. Header (optional) a first line printed before the rest. Lines (optional) a list of text lines to print. Links (optional) a list of { "Label": "...", "Url": "..." } pairs printed as "Label: Url". A command needs Lines or Links (or both) to show anything. Text tags you can use in any Header, Line, or MOTD line: {server} your server name (from Tags below) {online} how many players are online right now {map} the map name {player} the name of the player who ran the command {time} the server clock, like 14:30 {date} the date, like 2026-07-07
Menu
Menu: an auto built help command that lists every command a player is allowed to use.
Enabled
Enabled: set to true to turn on the help command below.
Command
Command: the word players type to see the list.
Header
Header: the first line of the menu.
Color
Color: the menu text color.
MOTD
MOTD: a welcome message shown to a player a few seconds after they join. Turning this on adds one game hook (the join event). If that hook ever breaks after a game update, the MOTD turns off on its own and the log says so. Leave Enabled false if you do not want a hook.
Enabled
Enabled: set to true to show the welcome message on join.
DelaySeconds
DelaySeconds: how long to wait after join before the message shows. 3 is nice, so it lands after the loading screen. 0 shows it as soon as the plugin can.
Color
Color: the welcome text color.
Lines
Lines: the welcome lines. Text tags work here too.
Tags
Tags: values for the text tags above.
ServerName
ServerName: fills in {server}. Set it to your server name.
Permissions
Permissions: only needed if you use the Permission field on a command. Needs Permissions.dll.
Enabled
Enabled: set to true to check Permissions for staff only commands. If Permissions is off or missing, a command that has a Permission set stays hidden and locked for everyone.
Discord
Discord: lets you post an info block to a channel with the console command InfoCommands.Post <command>.
Enabled
Enabled: set to true to allow posting to Discord.
WebhookURL
WebhookURL: the Discord webhook for the channel.
Username
Username: the name the webhook posts under.
ServerName
ServerName: shown in the footer. Set it to your server name.