PlayerNotes configuration editor
Set everything with sliders and toggles, then export the files. This covers the whole config folder: config.json for how the plugin behaves, one file per crate for the loot, the shared pools they draw from, and the language file players read. Your progress saves in this browser as you go. See the docs for what each setting does.
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Templates
Save every file you have changed as one named set, then load it any time. Stored in this browser.
No templates yet.
Settings
Crates
No crate files yet.
Shared pools
No shared pools yet.
Language
No language file published.
config.json
How the plugin behaves. Settings only, never loot.
General
Language
LangAutoFill
SenderName
General
Debug
Debug: flip to true if you want the log to show more detail while you sort out a problem. Turn it back off when you are done.
Commands
Commands: the word players type. Rename it if you like.
NoteCMD
NoteCMD: the base command. Players use it like: /note add <text> save a note /note here <label> save your current spot with a label /note list show your notes with numbers /note delete <n> remove note number n /note clear remove all your notes
MapName
Pretty
Overrides
Notes
Notes: the limits.
MaxNotesPerPlayer
MaxNotesPerPlayer: the most notes one player can keep. This stops the table from growing forever. 20 is plenty. Set to 0 for no limit (not advised).
MaxNoteLength
MaxNoteLength: the longest a single note can be, in characters. Text past this is cut off. 200 is a good size. Set to 0 for no limit.
AllowCoords
AllowCoords: set to true to allow /note here, which saves the player's current map spot. Set to false to turn that off and keep notes as plain text only.
PerPage
SearchResults
NearResults
Marker
Enabled
ShowOnSave
Radius
Seconds
Style
Color
ShowTo
ShowCommandWord
MaxAtOnce
Permissions
Permissions: gate who can use notes. Needs Permissions.dll.
Enabled
Enabled: true tells the plugin to ask Permissions who is allowed. When it is off, or when Permissions.dll is not loaded, every player gets to use notes.
UsePermission
UsePermission: leave it "" so everyone can use notes. Set a node here to limit notes to players who have it (for example a VIP only feature).
AdminPermission
AdminPermission: kept for later. The admin wipe command runs from the trusted console now.
Database
Database: where notes are saved. SQLite needs no setup. MySQL is for sharing across servers.
UseMySQL
UseMySQL: set to false for SQLite (a local file, zero setup, great for one server). Set to true to use a MySQL server instead, which lets many servers share one notes table.
SQLiteDatabasePath
SQLiteDatabasePath: only used when UseMySQL is false. Leave it "" to keep the file next to the plugin as PlayerNotes.db. Set a full path to put it somewhere else.
TableName
TableName: the table the notes live in. Change it only if it clashes with another table.
Host
The keys below matter only when UseMySQL is true. Host: the MySQL server address.
Port
Port: the MySQL port. 3306 is the normal one.
User
User and Password: the MySQL login.
Password
Database
Database: the MySQL database name to use.
MysqlSSLMode
MysqlSSLMode: leave it -1 for the default. Change it only if your host needs a set SSL mode.
MysqlTLSVersion
MysqlTLSVersion: leave it "" for the default. Set a TLS version only if your host needs one.
ApiUtilsMod
Enabled
BackdropColor
ScreenPosition
TextAlign
TextScale
MessageSeconds
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