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KillStreaks configuration editor

Set everything with sliders and toggles, then export your config.json. Your progress saves in this browser as you go. See the docs for what each setting does.

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Templates

Save the current settings as a named template, then load it any time. Stored in this browser.

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General

Debug

Debug: flip to true when you want the noisy log trail in ArkApi.log. Normal servers keep it false.

AutosaveSeconds

AutosaveSeconds: how often the plugin saves streak stats to disk, in seconds. 30 is fine. A smaller number saves more often. A bigger number saves less often.

Commands

Commands: what a player types in chat to reach these. Pick your own words, or blank one out with "" to kill it.

StreakCMD

show your streak and stats. Add a name to see another player.

TopCMD

show the best streaks on the server.

Streaks

Streaks: the main rules.

OnlyCountPvP

OnlyCountPvP: set to true so streaks are a pure player versus player thing. Only a kill by another player builds a streak, and only a death to another player ends one. A dino, a fall, or a suicide does not reset your streak. Set to false to make any death end your streak, even a death to the world.

BlockSameTribe

BlockSameTribe: set to true so a kill between tribe mates does not build a streak. This stops a tribe from farming each other for bonuses.

AnnounceFrom

AnnounceFrom: the streak size that starts the server wide call outs. 3 means the first shout is at 3 kills in a row. A bigger number keeps small streaks quiet.

ShutdownAnnounceFrom

ShutdownAnnounceFrom: when a player on a streak this big or bigger dies, the server is told who ended it. 3 means a 3 kill streak or more gets a shutdown shout.

ListCount

ListCount: how many rows the /topstreaks leaderboard shows.

Milestones

Milestones: the streak steps that get a name, a shout, and a bonus. These three lists line up by position. Milestones[0] uses MilestoneNames[0] and BonusPerMilestone[0]. Keep all three lists the same length.

MilestoneNames

MilestoneNames: the title shown at each step above. Change these to fit your server.

BonusPerMilestone

BonusPerMilestone: the ArkShop points paid at each step above. Set a value to 0 for no points at that step. If ArkShop is off, no points are paid and it is just bragging rights.

MaxBonusPerLife

MaxBonusPerLife: the most milestone points one player can earn in a single streak run. This caps a long streak so it can not drain the point economy. The count resets to 0 when the player dies. 5000 means one life can pay at most 5000 milestone points.

AnnounceServerRecord

AnnounceServerRecord: set to true to shout to the whole server when a player beats the highest streak the server has ever seen.

FirstBlood

FirstBlood: the first player kill after the server starts.

Enabled

Enabled: set to true to call out the first kill and pay a one time bonus.

Bonus

Bonus: ArkShop points for the first kill. Set to 0 for a shout with no points.

Nemesis

Nemesis: the player who ended your last streak becomes your nemesis. Kill them back to get revenge.

Enabled

Enabled: set to true to track nemesis and revenge.

RevengeBonus

RevengeBonus: ArkShop points paid when you kill the player who ended your streak. Set to 0 for a shout with no points.

Shutdown

Shutdown: the reward for ending someone else's big streak.

BonusEnabled

BonusEnabled: set to true to pay the player who ends a streak.

BonusPerStreakPoint

BonusPerStreakPoint: points paid per kill in the streak you ended. If you end a 10 kill streak and this is 25, you earn 250 points before the cap.

MaxBonus

MaxBonus: the most a single shutdown can pay. This caps huge streaks so one kill does not pay too much. 2000 means a shutdown pays at most 2000 points.

AntiFarm

AntiFarm: stops two players from trading kills to farm streaks and bonuses.

SameVictimCooldownSeconds

SameVictimCooldownSeconds: if you kill the same player again inside this many seconds, that kill does not build your streak and pays no bonus. 120 means you must wait two minutes before the same target counts again. Set to 0 to turn the guard off.

Permissions

Permissions: gate the admin console commands. Needs Permissions.dll to do anything.

Enabled

Enabled: true makes the plugin ask Permissions before an admin command runs. If Permissions.dll is missing, the admin commands still work from the server console, since the console is trusted.

AdminPermission

AdminPermission: the permission node an RCON caller needs for the admin commands.

ArkShop

ArkShop: the points economy for bonuses. Needs ArkShop.dll.

Enabled

Enabled: set to true to pay point bonuses through ArkShop. If ArkShop.dll is missing or this is false, streaks still work but pay no points. It is just bragging rights.

Discord

Discord: post streak highlights to a channel through a webhook.

Enabled

Enabled: true starts the Discord posts. Keep it false and the highlights stay in game only.

WebhookURL

WebhookURL: the Discord webhook for normal highlights (milestones, first blood, revenge).

AlertWebhookURL

AlertWebhookURL: an extra webhook for the biggest moments (shutdowns and server records). Leave it "" to send those to WebhookURL as well.

Username

Username: whatever name you want on the posts in Discord.

ServerName

ServerName: the footer label on streak posts. Set it to your server name.